Economics, Geography & Other Arts

Code Development

I develop open-source computational tools motivated by problems that emerge from my research. These projects focus on GPU computing, Bayesian model-space exploration, spatial analysis, computational cartography, and reproducible research workflows.

GPUBMA GPU Bayesian model-space illustration
BAYESIAN COMPUTING · GPU

GPUBMA

GPU-accelerated Bayesian Model Averaging for very large model spaces, supporting both exact enumeration and structured model-space search.

GPUESDA spatial statistics and local clustering illustration
SPATIAL STATISTICS · GPU

GPUESDA

GPU-accelerated exploratory spatial data analysis for large spatial and spatiotemporal datasets, including local spatial association analysis.

GPUCartogram continuous geographic deformation illustration
COMPUTATIONAL CARTOGRAPHY · GPU

GPUCartogram

GPU-accelerated continuous cartograms for high-resolution geographic data, enabling fast repeated transformations and animated cartographic workflows.

Diarizator transcription and speaker diarization illustration
RESEARCH TOOLS · AUDIO

Diarizator

Local-first transcription and speaker diarization for research audio, with reproducible and privacy-conscious outputs.